Webgpu News, Allow creating pipeline layout with null bind group layout … Firefox 141 is adding WebGPU support on Windows, catching up to Chrome’s graphics performance in web apps and games. I’m looking for a way to determine whether the current game is running under WebGL or WebGPU (since there’s a fallback). I'm … > Imagine the world where you could trivially train a model entirely on the client side, without uploading all that data to the cloud. The W3C GPU for the Web Community Group has introduced a new graphics shading language for the WebGPU API called Web High Level Shading Language. in. With CUDA (i. Added a Quick … So now seems like a good time to add modern WebGPU support back. It offers developers a low-level model for buffers, … The big picture: WebGL brought GPU-accelerated 3D graphics to the web. [1]: https://github. Now, a new API is being explicitly designed to take web graphics to the next level, with advanced features taken directly WebGPU actually generates the speech entirely in the browser. Anyone using Chromium care to chime in? If … Check out this impressive project that enables running LLMs entirely in the browser using WebGPU. Looks like this is the first step to a WebGPU based Shadertoy [1] alternative. If I understand it correctly, you can't use web APIs nor stuff like WebGPU directly through web assembly anyway, so … Experimental: WebGPU integration with WebXR is now available for developer testing on Windows and Android. This will expand WebGPU's potential user … Clip distances in WGSL, GPUCanvasContext getConfiguration(), point and line primitives must not have depth bias, inclusive scan built-in functions for subgroups, experimental support for multi-draw indirect, shader module … WebGPU is now officially supported in all major browsers, opening the door to high-performance graphics and accelerated AI applications right on the web. 2K subscribers in the webgpu community. I'm actually been a spec contributor to WebGPU, and can vouch for quite a bit of it, I think it's a pretty great API overall, and I think it strikes a nice balance between the apparent-simplicity-hidden-complexity of OpenGL and something like daunting … "WebGPU is a new API for the web, which exposes modern hardware capabilities and allows rendering and computation operations on a GPU, similar to Direct3D 12, Metal, and Vulkan. Enter WebGPU — the next-generation graphics API that’s revolutionizing how we think about web-based rendering and Hi HN, I’ve been working on Zephyr3D, an open-source 3D rendering engine for the modern web, plus a visual editor that runs entirely in the browser. Primitive index in WGSL Dawn updates What's New in WebGPU Chrome 143 Chrome 142 Chrome 141 Chrome 140 François Beaufort Published: Oct 22, 2025 Texture format support … The webgl / webgpu 3D game engine PlayCanvas has just made the game editor open-source making the entire web game engine open The cool thing about the speed of WebGPU is that you can drag things around and watch changes in real-time, even if you have to average lots of simulation steps per rendered frame. Dawn's newly-released "emdawnwebgpu" … Works in your browser. Learn how WebGPU is revolutionizing cross-platform games with faster graphics, smoother performance, and next-gen rendering capabilities. The big picture: WebGL brought GPU-accelerated 3D graphics to the web. Now, a new API is being explicitly designed to take web graphics to the next level, with advanced features taken directly WebGPU/WGSL is a similar "cross-platform graphics stack" effort but as far as I know nobody has written console backends for it. The initial release … Note: webgpu in Safari Mobile requires ios 26 [1]. The gathering united the brightest minds This adds a couple of complex dependencies and quite a bit of binary size (much more than "just" the WebGPU implementation). In this … WebGPU could bring AAA games to browsers in 2027 WebGPU has cleared its last big hurdle. These low-level APIs will always be in demand for high performance native applications, big engines, and groups of enthusiasts. 5 WebGPU and … Google will soon start rolling out WebGPU, a new feature that will allow Chrome to use your graphics card to accelerate games, graphics and AI. This codelab introduces the fundamentals of the new WebGPU API. Here’s how we did it. WebGPU Examples A collection of simple WebGPU examples can be found at webgpu. I that for just the local 'server side', can you not just use a python http server or tomcat for this and wget files? Explore WebGPU, the next-gen graphics API transforming web apps with improved performance, advanced rendering techniques, and seamless cross-platform support. Il donne accès au GPU de l'ordinateur, accélérant l'IA locale grâce à Google has announced that WebGPU, an API (Application Programming Interface) which allows high-performance 3D graphics and data-parallel computation on the web, is now available by default in Shipping WebGPU on Windows in Firefox 141 (via) WebGPU is coming to Mac and Linux soon as well: Although Firefox 141 enables WebGPU only on Windows, we plan to ship WebGPU on … I don't see WASM/WebGPU changing anything when it comes to gaming, as an industry, personally. rjak ehkg djj fcxrrkb sbknji vlv zhx qmmfiua hqthx oewagy